A history of the Amiga, part 4: Enter Commodore

Andy and Debbie

Two unlikely celebrities were then invited on stage to show what creative folks might do with their Amigas. Deborah Harry, the lead singer of Blondie, walked on stage along with counterculture art icon Andy Warhol, who took a quick appreciative glance at her red dress as they sat down. "Are you ready to paint me now?" Debbie asked, her voice slightly nervous.

Andy and Debbie Harry

Andy sat down in front of the Amiga 1000, looking at it like it was some kind of alien technology from another world. "What other computers have you worked with?" asked resident Amiga artist Jack Hager. "I haven't worked on anything," Andy replied truthfully. "I've been waiting for this one." A nearby video camera was attached to a digitizer, and from this setup a monochrome snapshot of Debbie's face appeared on the Amiga screen, ready for Andy to add a splash of color.

It is a cardinal rule in doing computer demos in public that you never let anyone else take control of the machine, lest they do something off-script that winds up crashing the computer. The paint program (ProPaint) being used was a very early alpha, and the software engineers knew that it had bugs in it. One of the known bugs was that the flood fill algorithm—the paint program didn't use the hardware fills that were demonstrated earlier—would usually crash the program every second time it was used. Yet there was Andy clicking here, there, and everywhere with the flood fill. Somehow, the demo gods were smiling on Amiga that day, and the program didn't crash. "This is kind of pretty," Andy said, admiring his work. "I think I'll keep that."

Debbie Harry on Amiga
The finished product

The show ended with a short video—powered by the Amiga—of a wireframe ballerina, who then turned into a solid-shaded figure, and finally a fully rotoscoped animated image. A real ballerina then came out on stage and danced in sync with her animated counterpart.

Reactions to the show

While the crowd attending the show went away extremely impressed with what they had seen, the reaction from the rest of the world was mixed. Articles about the demo were published in magazines such as Popular Computing, Fortune, Byte, and Compute. The Fortune article both praised and dismissed the Amiga at the same time: "While initial reviews praised the technical capabilities of the Amiga, a shell-shocked PC industry has learned to resist the seductive glitter of advanced technology for its own sake."

Think about that last line for a few moments. Can any computer user today honestly say that color, animation, multichannel sound, and multitasking are merely seductive glitter that exists only for its own sake? Like Doug Engelbart's revolutionary demonstration of the first mouse-driven graphical user interface back in 1968, many of the ideas shown in the Amiga unveiling were a little too far ahead of their time, at least for some people.

Nevertheless, Commodore had some great buzz leading up to the introduction of the Amiga 1000. The machine had great hardware and software. It had features that no other computer could even hope to emulate. Freelance writer Louis Wallace described it thusly: "To give you an idea of its capabilities, imagine taking all that is good about the Macintosh, combine it with the power of the IBM PC-AT, improve it, and then cut the price by 75 percent." This last part was a bit of an exaggeration, but not by much: the final price of the Amiga 1000 was set at $1,295 for the 256KB version and $1,495 for the 512KB one. This compared favorably to the Macintosh, which had only 128KB and sold for $2,495.

Commodore looked like it had everything going for it. The new Amiga computer was years ahead of the competition, and many people in the company—including Jay Miner—felt that they had a real chance to significantly impact the industry. Sitting in the crowd during the Amiga's unveiling was Thomas Rattigan, an enthusiastic executive who had come from Pepsi and was being groomed for the position of CEO at Commodore. He had big plans for the Amiga. The original designers had achieved their dream by creating the Amiga from nothing, but now bigger dreams were being imagined for the little computer.

Unbeknownst to him, however, larger forces were at work that would turn these dreams into nightmares.

Tune in for Part 5 of "The History of the Amiga" series, which will cover some of the early blunders made by Commodore after the launch as well as the rise of CEO Thomas Rattigan. 

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