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WWE SmackDown vs. Raw 2010 Hands-on

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We make Superstars, diving finishers, logos, and more.

Hallelujah, there's finally some more WWE SmackDown vs. Raw 2010 news. I know that 2009 has been tough, WWE videogame fans. Usually, THQ's happy to tell us all about what's coming in its annual installment of SVR, but that pipeline of information was cut off this year. I mean, we just saw the title in action for the first time a couple of weeks ago, and it's set to come out in about a month.

Craziness!

However, like Paul Bearer soothing the Undertaker's wounds back in the day, I'm here to help you by delivering a whole heaping of hands-on impressions centered on one of SmackDown vs. Raw 2010's biggest selling points -- your power to create. Now, I've already filed an initial report on how the game plays in the ring, so this article will focus more on all the cool stuff you can do outside of the squared circle to make the WWE experience your own. You can create characters, finishing moves, entrance videos, logos, and more; plus, you're going to be able to upload and share this stuff with SVR players all over the world.

Get him, Superman!

Before we jump into this deep dive, it's important to note that this was just a preview build of the game with a whole bunch of stuff locked out. It's reasonable to believe things will be added and subtracted as the game nears completion, so any specifics mentioned herein could change.

Of course, Create A Superstar is back, and some would say it's better than ever seeing as how parts load in a flash. This time around you're going to be able to have 50 CAS, which includes the guys you've whipped up as well as the ones you've downloaded from the SVR community, and they're each able to have three alternate costumes to their default duds. A nice touch: you can name these alternate attires so you know exactly what you're grabbing off of the character select screen. You can edit your guy or gal's entrance attire, cinematic attire, and ring attire, choose a screen pose, and so much more. Plus, these folks and all their accessories are in 3D this time around, so "shirts" won't just be painted onto their skin anymore.

One of the biggest changes to Create A Superstar for 2010 is the elimination of the layer restriction -- in past games, you could only have so many layers of clothing, paint, and other junk on a guy -- and the addition of a point system. When you're creating your character, you'll have 48 points to work with. Adding certain clothing pieces and items costs you a certain amount of points. If you don't have enough points left for a kickass pair of boots or something, you have to go back and make room in your pool or accept your shoeless hero.

Bird is the word.

Now, a lot of fans have spoken out on the IGN SVR boards about this system -- namely that it's new and confusing to them. Sadly, there's no way for me to break down every item and tell you what it'll cost you -- not every shirt costs the same amount of points, get it? If you check out the videos I've posted with this preview, you'll see I made a decent Green Lantern (Yes, I know you're better than me at creating guys), and he didn't use any more of the points than the original naked dude. Green Lantern's eye mask, tank top, shirt, gloves, pants and boots accounted for zero points on the SVR CAS scale. Meanwhile, when I took that same naked due and popped on a pair of ski goggles (4 points) and a giant chicken head (16 points), my points remaining dropped to a level where I couldn't add the bib-jean outfit because it would've left me with negative 12 points.

Still, the massive chicken hat that engulfs your whole head seems to be the exception to the rule. A normal baseball cap, a Cobra-looking shroud, and a giant sombrero all cost you eight points apiece. Plus, general wrestling attire -- like the Owen Hart, Vader, and Andre unitards -- doesn't appear to cost anything; this is the same for logos on your shirt and a number of other options. Basically, it looks like if you're trying to create real life wrestlers, you're going to be fine. If you're trying to create insane characters you'd never see wrestling in real life, you might be screwed… even though Superman and his cape didn't come close to maxing out the system.

If you're looking for nitty gritty details, the build I have has 76 hairstyles in it including Mr. Perfect and Jake the Snake-looking hairdos, there's a Foley-like flannel, British Bulldog dreads and pants, and so on. When it comes to giving your character a name the announcers can call him, currently, the list is just 35 generic titles such as "The Princess" and "Dynamite." Hopefully, that list will be expanded in the final product. When it comes to assigning your Superstar or Diva an allegiance, you can place him or her with Raw, SmackDown, ECW, WCW, WWE Legends, or the Free Agent pool.

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